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Post by Bunnerz Lalonde, Maker of Sad on Dec 3, 2014 10:27:15 GMT
Okay, so November didn't end so well. Can't give up, though! Evolve and adapt, that's how we do it. This time, I propose something a bit different.
How about we try weekly check-ins? I understand this is a voluntary project and a lot of people probably have a lot of things going on and with holidays right around the corner, it's a bit of a hassle, but hear me out on this.
We've pretty much decided on doing a Christmas scene, at least as a seasonal scene. My aim is to have this at least mostly done by Christmas. This gives us approximately three weeks to finish the writing aspect of it. If we can get this done, we can pass it along to the artists and programmers to keep them busy while we work on the game proper.
All we need is a flow, guys. Let's get the writing staff together.
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Post by igfod13 on Dec 22, 2014 4:48:43 GMT
Let's try to get stuff rolling again and be productive! 12/21 Mini meeting notes: docs.google.com/document/d/1qRT038TNy0RL8koPkGmGtmBKTfYwfJuimSmk5qqC7wQ/editPantsu/Bonnethead and I are going to start working on sprites this week. I'll try to put together a summary of what we have so far and see who's still on board, and I'm planning on having another meeting either 12/23 or 12/24 to try to get more people up to speed. If anyone wants to help with the summary, just say something in the skype chat. I'm also tentatively scheduling a meeting Sunday, 12/28 at 10pm EST/7pm PST to see if we can get work done on the routes again.
Happy Holidays everyone!
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Post by igfod13 on Dec 29, 2014 4:19:20 GMT
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